As part of the GMTK GameJam 2020 part of our team decided to participate and came up with this little game.

Ctrl+C Ctrl+V your way through this little Puzzle Game and help a robot friend navigate through different levels.

In "Losing Control" you help a little robot through a world that is falling apart only using his ability to copy and paste. You can select parts or the whole level by clicking and dragging on desktop or using the on screen buttons and touch on mobile browsers.

How to play

GOAL of the game is to lead the little ROBOT to the end of each level.

You can MOVE by using the ARROW KEYS or WASD and mobile users can use TOUCH and the KEYS ON SCREEN.

The world of Losing Control is breaking apart but the purple bot has the special ability to COPY and PASTE parts of the level like shown below.

There is only a limited amount of CTRL keys to solve each level. So be careful what you use them for. CTRL+C to copy and CTRL+V to paste affect not only the regular floor tiles but also duplicate the VOID surrounding the broken paths. Special Tiles like the END, LAVA, PICK UPS and the ROBOT itself can't be pasted or overwritten.

What about the lava, you say?`

Sometimes the floor is LAVA and it spreads each time you move the little robot.

Some levels come with additional CTRL keys to collect, when you walk over them.

Now you know everything you need to solve this little puzzle game!

Good Luck and don't lose control!

Updated 7 days ago
Published 22 days ago
AuthorsIndieBurg, gap, Laura, littleBugHunter
Made withAseprite, PixiJS
Tags2D, Pixel Art, Singleplayer, Top-Down
Average sessionAbout a half-hour
InputsKeyboard, Smartphone


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Development log


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(1 edit)

I beat level 27? yeah!

I used a bug for it? HELL YEAH!!!




you can put yourself in a empty square and still walk to a block :3


Hey Jorge! Glad to see that you enjoy playing our game and made it that far!

That's actually a feature we named "Void Step" you have to use at certain points in the game :P


the moment that I realized it was wonderfull, glad that this is how is suposed to be :3

Nice concept really loved it.

made in unity??

Hey ThaCuber! The whole project was done using Typescript and PIXI.js

oh how good i can download it!


Hello, I had fun playing this game :) ...I have made a review video on Best games from GMTK game jam 2020, and I have include your game review there... Do check it out and also Share and Subscribe to my YouTube channel...Soon I will be uploading a walk through video of your game as well...Once again, Superb work... looking forward for more :)

how to beat 35 level?

this is a great game, i would just like to see maybe a menu? some levels are really tough

by menu i mean something to like skip levels

Hey rcatbird! We're currently working on creating a world/level selection screen which allows for skipping and coming back to levels at a later point. So stay tuned :-)

How do I run it?

Either you can play it directly in your browser, or use the itch client for desktop. We're soon going to release a downloadable executable for Windows.

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Lvl 32 is too hard

It's true that there is not really a difficulty curve right now, but we are working on new levels to make it not quite so harsh.



I for the life of me cannot get past it... please help advise DX

dont know if this is a glitch but if you delete the floor under the character you can still move to any adjacent tiles with a floor


working as designed and is needed to beat some levels.

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Indeed! It was an unintentional side effect of the movement system, which we decided to keep as a mechanic for later levels. During a gamejam you're happy about every bug that turns into a feature :D


Lvl 24 can be beaten with one less CTRL


Good catch! We figured that out at some point after the initial release when my friend instantly solved it that way. I wonder how many quicker solutions actually exist in the game :-)


Great game! :D


Fun game but for the life of me I can't figure out 34/35 no bridge


the secret is to move while you ctrl v

ctrl C ONLY the three alternating blocks at the top (or bottom)
ctrl V in the middle
move forwards 1
ctrl V again, same place as before, but shifted 1 to the left
(you should be now standing on the void
move forwards 1
ctrl V again, gain shifted 1 more to the left
move forwards to the exit :D



i love the game and the music i like everything here but id like a button which appers if i don't reach the end in like 10-15 minutes

Thanks for the feedback :) yeah we figured the game can become a bit frustrating when you're stuck. We are working on a world map system that allows skipping some levels you're stuck on.


hope you finish soon, reply back pls when world map system is added into the game

I like the game but I'm stuck on the last level lol I have been trying this for some minutes now I need help

It's simpler than it looks - just block all of the lava while keeping your access to the two keys.

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Hey! Thanks for playing :) yeah the last level is kind of difficult. We decided to include it anyway, as some people felt like the game was to easy. In the final game such levels will probably become optional bonus stages :D



Thanks :)



unique idea, and music and artstyle really matches the calm gameplay. just wanted to take a peek, but .. whoops .. played the whole thing. well done!

We are glad you like it! Thanks a lot for the kind words :)

5 out of 5, would play again.

Thank you so much! :)

Great work on this!

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Excellent work, loved the puzzle design. Last one had me stumped for a while!

I'd love to play a full version of this. It'd be really satisfying to master the ideas being played with here 馃榿

Thanks a lot! We were kind of scared that we wouldn't get some more difficult levels in at the end when the time was running out.

Which ones were your favourites?

game feels very polished and is fun overall. good job.

Oh my, thank you! Time was going way too fast and the little robot animations almost didn't make it :D But somehow we pulled it together last minute.

What fills especially polished to you? And did you have any favourite levels?

the things that felt very polished is the music, gameplay,graphics and overall everything. and also. i dont really have a favourite level. they where all pretty fun tho.

That's great to hear! Thank you for taking the time to give us your feedback :)

Also I'd genuinely would like to listen to more from this/these composer/s

Hey Juan! Thanks for feedback; we're glad you like it! The music has been composed by

Amazing! The take is pretty good and the execution is excellent. The level design is pretty cool and the art and music are super good and chill.