Either you can play it directly in your browser, or use the itch client for desktop. We're soon going to release a downloadable executable for Windows.
Indeed! It was an unintentional side effect of the movement system, which we decided to keep as a mechanic for later levels. During a gamejam you're happy about every bug that turns into a feature :D
Good catch! We figured that out at some point after the initial release when my friend instantly solved it that way. I wonder how many quicker solutions actually exist in the game :-)
(spoilers) ctrl C ONLY the three alternating blocks at the top (or bottom) ctrl V in the middle move forwards 1 ctrl V again, same place as before, but shifted 1 to the left (you should be now standing on the void move forwards 1 ctrl V again, gain shifted 1 more to the left move forwards to the exit :D
Thanks for the feedback :) yeah we figured the game can become a bit frustrating when you're stuck. We are working on a world map system that allows skipping some levels you're stuck on.
Hey! Thanks for playing :) yeah the last level is kind of difficult. We decided to include it anyway, as some people felt like the game was to easy. In the final game such levels will probably become optional bonus stages :D
the things that felt very polished is the music, gameplay,graphics and overall everything. and also. i dont really have a favourite level. they where all pretty fun tho.
← Return to game
Comments
Log in with itch.io to leave a comment.
How do I run it?
Either you can play it directly in your browser, or use the itch client for desktop. We're soon going to release a downloadable executable for Windows.
Lvl 32 is too hard
It's true that there is not really a difficulty curve right now, but we are working on new levels to make it not quite so harsh.
Cheers,
Laura
I for the life of me cannot get past it... please help advise DX
dont know if this is a glitch but if you delete the floor under the character you can still move to any adjacent tiles with a floor
working as designed and is needed to beat some levels.
Indeed! It was an unintentional side effect of the movement system, which we decided to keep as a mechanic for later levels. During a gamejam you're happy about every bug that turns into a feature :D
Cheers,
Paul
Lvl 24 can be beaten with one less CTRL
Good catch! We figured that out at some point after the initial release when my friend instantly solved it that way. I wonder how many quicker solutions actually exist in the game :-)
Great game! :D
Fun game but for the life of me I can't figure out 34/35 no bridge
the secret is to move while you ctrl v
(spoilers)
ctrl C ONLY the three alternating blocks at the top (or bottom)
ctrl V in the middle
move forwards 1
ctrl V again, same place as before, but shifted 1 to the left
(you should be now standing on the void
move forwards 1
ctrl V again, gain shifted 1 more to the left
move forwards to the exit :D
Thanks!
Thanks for the feedback :) yeah we figured the game can become a bit frustrating when you're stuck. We are working on a world map system that allows skipping some levels you're stuck on.
Cheers,
Paul
I like the game but I'm stuck on the last level lol I have been trying this for some minutes now I need help
It's simpler than it looks - just block all of the lava while keeping your access to the two keys.
Hey! Thanks for playing :) yeah the last level is kind of difficult. We decided to include it anyway, as some people felt like the game was to easy. In the final game such levels will probably become optional bonus stages :D
Cheers,
Paul
Amazing!
Thanks :)
Cheers,
Paul
unique idea, and music and artstyle really matches the calm gameplay. just wanted to take a peek, but .. whoops .. played the whole thing. well done!
We are glad you like it! Thanks a lot for the kind words :)
5 out of 5, would play again.
Thank you so much! :)
Great work on this!
Excellent work, loved the puzzle design. Last one had me stumped for a while!
I'd love to play a full version of this. It'd be really satisfying to master the ideas being played with here 😁
Thanks a lot! We were kind of scared that we wouldn't get some more difficult levels in at the end when the time was running out.
Which ones were your favourites?
game feels very polished and is fun overall. good job.
Oh my, thank you! Time was going way too fast and the little robot animations almost didn't make it :D But somehow we pulled it together last minute.
What fills especially polished to you? And did you have any favourite levels?
the things that felt very polished is the music, gameplay,graphics and overall everything. and also. i dont really have a favourite level. they where all pretty fun tho.
That's great to hear! Thank you for taking the time to give us your feedback :)
Also I'd genuinely would like to listen to more from this/these composer/s
Hey Juan! Thanks for feedback; we're glad you like it! The music has been composed by https://soundcloud.com/gapbrick
Amazing! The take is pretty good and the execution is excellent. The level design is pretty cool and the art and music are super good and chill.